Size, weight, stability, grip

Mounting Systems for Electronic Devices

Mounting systems are often needed to hold specialized or mainstream devices to wheelchairs, scooters, walkers, or stationary objects such as desks, counters, beds, and walls. They provide a way to accommodate the user's ability to reach or operate the device, or a cognitive disability. They work well in public settings and institutions, where the device must be easy to find and use, but protected against theft. Mounting systems have evolved to handle many devices and environments. This article provides an overview of available mounting systems, including what to consider when selecting a system.

When considering mounting systems, keep the following in mind:

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Touch-Free Devices for Indoor Use

Fixtures and devices that are responsive to motion rather than physical contact are becoming increasingly popular. These benefit not only people with dexterity disabilities, but also people with a fear of germs and people temporarily unable to use their hands because of injury or because they are holding books, groceries, or a baby. Many products are available in touch-free models; in some cases, modifications are available for existing products. Installation of these products is often a good strategy for complying with Americans with Disabilities Act (ADA) regulations.

Toilets

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Assistive Technology and Elders

When considering assistive computer technology for elders, three issues need to be addressed: how will they need to be accommodated, what technology exists to provide accommodations, and how can these technologies be presented so elders will use them.

How Do Elders Need To Be Accommodated?

For elders, disability exists on a continuum of severity. Some disabilities are a natural part of aging and are generally mild.  Other disabilities rise in incidence with age, and may be mild to severe. Finally, more people with mild to severe long-term disabilities are living well beyond retirement age.

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Gaming Systems (Wii, etc.)

Gaming systems like Playstation, Wii, and XBox are powerful technologies for education, entertainment, and exercise.  They include a console, a handheld controller, game media, and a connector to a television for display.  Some connect to the Internet as well.

They can be used to play physical games or mental puzzles, chat by voice or text with others, browse the web, and watch videos.

There are specialized input devices for different activities, and some have been created or modified for people with disabilities.  New controllers include object, face, and voice recognition technologies -- exciting options for accessibility.

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Trabasack Combines Laptop Bag with Laptray

Trabasack is a combination product that lets you carry a laptop or tablet computer, then use it on a firm tray surface, with a detachable beanbag cushion.

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Making styluses easier to use

Writing grips can make holding and using a pen or pencil easier for someone with dexterity disabilities. These devices, or variations, can also be useful with styluses, which are used as input aids with some portable hardware devices.

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Easy-to-use Computer Keyboard

The More Keyboard has a standard key layout, but with larger keys and large print labeling. The keyboard also has legs at all four corners, each of which can be independently adjusted to one of three heights.

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